Arturian

[arr-TOOR-ee-unn] Epithets:The Old Father, Greenhand Heroic Virtues:Loyalty, Faith, Humility, Largesse Major Access: Autumn, Spring, Summer, Winter Minor Access: Light God of farming, hunting, civilization, and family, Arturian was once the most prominent of the White Court. He is a warm, fatherly figure promoting agriculture, technology and sensible use of wild resources. He stands guard over his family and his flock alike with fierce fatherly devotion, and his followers are staunch guardians and protectors. Arturian is the brother of Aureus, loyal husband to the Lady Aenryia, and devoted father of Liriel. As the patron of civilization, Arturian also watches over cities and gatherings of folk, though not in the strictly mercantile way his aloof brother Aureus does. Arturian believes that hard work and advancing technology can be used for the good of all, and many is the inventor or explorer who wears the symbol of Arturian round his neck. Architects, magistrates and city guardsmen alike all revere the god of walls and protection from the encroaching dark. He is the light of safety in a world where the wild places are dangerous and frightening to the common man. Arturian's Character Values are Loyalty, Faith, Humility, and Largesse. Arturian also sponsors several orders of monks, including the famous Alderstaff Brotherhood. Arturian's favored weapon is the Quarterstaff which interestingly has led to a few groups of Hearth Mages banding together in his name as well. His symbols are many—a set of deer antlers, sheaf of wheat, a well-groomed oak tree, the “green man” whose face is made entirely from plants, and a burning hearthfire. The specialty priest of Arturian is the Hearthwarden.

EMPOWERMENT SKILLS

Abundance    (2, 2, CP; 1 Stamina; Watch, Empowerment)

Requires 2 Character Values chosen from:Loyalty, Faith, Humility, and Largesse. The abundant life of the Old Father flows through you, refreshing a comrade. You touch a target and call, "Refresh 2 Stamina by the Old Father." You cannot use this skill on yourself. Also, you gain the Empowerment Trait "by Faith."  This trait is used as a descriptor for many Otherworld Source skills. This skill does NOT have the "Spell" keyword. 2nd Purchase: "Refresh X Stamina by the Old Father." where X is your Tier+1.

Pulse of Life      (2, 2 CP; 1 VITALITY; Watch, Sacrifice, Empowerment)

Requires Abundance 2. You channel your own life energy into a mighty spell, potentially saving many lives with your sacrifice. You call, "By My Voice, Heal 1 to Dying by The Old Father." 2nd Purchase: "By My Voice, Heal X to Dying by the Old Father." where X is your Tier.

Guardian Shelter   (2, 2 CP; 2 Stamina; Spell, Watch, Empowerment)

Requires Pulse of Life 2. The protective energy of the Old Father wraps your allies in warding magic. Call, "By My Voice, Grant Protection 2 to Hero by The Old Father." 2nd Purchase: "By My Voice, Grant Protection X to Hero by The Old Father." where X is your Tier.