Magical Art: Fire

The Battle Trait for this art is Fire.
  Boiling Blood You augment the target’s weapons to make the very blood of your enemies boil and burn.
  • Level 1: Touch one weapon and call “Imbue by Boiling Blood". You then gain 2 Melee Attacks for X Damage by Fire, where X equals 1+ the caster’s Tier.
  • Level 2: You can cast this as a touch spell, calling, "Grant Melee Attack: X Damage by Fire." Note that this grants only 1 attack to the target.
  • Level 3: If cast on yourself, X= Tier+2. If cast on another, call, "Double Grant Melee Attack: X Damage by Fire" where X = caster's Tier+1.
  • Level 4: If cast on self, X = Tier+3. If cast on another, call, "Triple Grant Melee Attack: X Damage by Fire" where X = caster's Tier+1.
  Efreet’s Blessing Your magic mimics the ability of creatures of elemental flame, shrugging off fiery attacks.
  • Level 1: Call, “Imbue by Efreet's Blessing." The next attack with a Fire trait that strikes you, call, "Shield by Fire.”
  • Level 2: You can cast this as a touch spell, calling, "Grant Defense: Shield Fire by Fire"
  • Level 3: "Double Grant Defense: Shield Fire by Fire"
  • Level 4: "Triple Grant Defense: Shield Fire by Fire"
  Energizing Spell You enhance your own spells to revitalize your damaged body.
  • Level 1: Add, “and Heal 2 to Self by Fire” to the next spell you cast with the Fire Trait. You cannot benefit from this spell again until the beginning of the next watch.
  • Level 2: “and Heal X to Self by Fire,” where X is your Tier+1.
  • Level 3: X is Tier+2.
  • Level 4: You cannot benefit from this spell again until you have rested for 5 minutes.
  Flame Arrows You conjure tiny darts of fire and cause them to streak across the battlefield to your enemies.
  • Level 3: Make 1 packet attack for “Waste 3 Vitality by Fire”
  • Level 4: Make 2 packet attacks.
  • Level 5: “Waste X Vitality by Fire, ” where X is the caster’s Tier+2
  • Level 6: X is caster’s Tier +3
  Flare You launch a quick burst of fire at the target, causing them to stagger back away from you.
  • Level 1: Make a packet attack for “Short Repel by Fire.”
  • Level 2: “Repel by Fire ”
  • Level 3: 2 packets
  • Level 4: “Double Repel by Fire.”
  Heatstroke You heat the air around the target, causing them to weaken and tire for a brief moment.
  • Level 1: Make a packet attack for “Short Weakness by Fire.”
  • Level 2: “Weakness by Fire ”
  • Level 3: 2 packets
  • Level 4: “Double Weakness by Fire.”
  Immolate You engulf the target in magical flame, burning its flesh.
  • Level 2: Make 1 packet attack for “X Damage by Fire” where X is the caster’s Tier+2.
  • Level 3: X is Tier+3.
  • Level 4: X is Tier+4.
  • Level 5: Call, “X Damage and Agony by Fire”
  Inner Fire You use the magic of flame to protect against cold and water.
  • Level 1: Call, “Imbue to Self by Inner Fire." You gain 1 use of "Shield by Fire" against the next attack that uses the Cold, Water, or Ice trait.
  • Level 2: You can cast this as a touch spell, calling: "Grant Defense: Shield Cold, Water, Ice by Fire"
  • Level 3: If cast on yourself, you get 2 Shield Defenses. If cast on another, call, "Double Grant Defense: Shield Cold,Water, Ice by Fire."
  • Level 4: If cast on yourself, you get 3 Shield Defenses. If cast on another, call, "Triple Grant Defense: Shield Cold,Water, Ice by Fire."
  Rain of Fire You call down several smaller globes of super heated rock and direct them toward your enemies. This spell has the BURST keyword.
  • Level 3: Make 4 packet attacks for “X Damage by Fire” where X is the caster’s Tier. You cannot cast this spell again until you have rested for 5 minutes.
  • Level 4: Make 6 packet attacks.
  • Level 5: X is caster’s Tier+1.
  • Level 6: There is no restriction no casting this spell repeatedly. However, you cannot have more than one casting active at a time. If you cast this spell a second time with packets still remaining from a previous casting, the remaining packet attacks are lost.
  Revitalizing Flames You link the target to the intense, passionate energies of fire and it refreshes their ability to fight.
  • Level 1: Call, “Refresh Daily Attack to Self by Fire,” to Refresh 1 per-day attack abilities.
  • Level 2: You can cast this as a touch spell, calling, "Refresh Daily Attack by Fire"
  • Level 3: "Double Refresh Daily Attack by Fire"
  • Level 4: "Triple Refresh Daily Attack by Fire"
Scorch Flesh You focus the heat and energy of the desert sands to penetrate the target’s body and scorch them from within.
  • Level 2: Make a packet attack for “Short Maim [limb] by Fire.”
  • Level 3: “Maim [limb] by Fire ”
  • Level 4: 2 packets
  • Level 5: “Double Maim [limb] by Fire.”
  Searing Flame Build a man a fire and he’ll be warm for a night. Burn a man WITH fire and he’ll be screaming forever.
  • Level 1: Make 1 packet attack for “Agony by Fire”
  • Level 2: Make 2 packet attacks.
  • Level 3: Make 3 packet attacks.
  • Level 4: “Double Agony by Fire,”
  Torchlight
  • Level 1: You conjure a flame made of magic to light the path. This spell requires a RED or ORANGE glow-stick prop to use. No prop= no spell. The light lasts as long as the glow-stick.